FormGroup
Tracks the value and validity state of a group of FormControl
instances.
class FormGroup<TControl extends {[K in keyof TControl]: AbstractControl<any>} = any> extends AbstractControl< override getError(errorCode: string, path?: string | (string | number)[] | undefined): any; override hasError(errorCode: string, path?: string | (string | number)[] | undefined): boolean; override readonly root: AbstractControl<any, any>;}
controls
ɵTypedOrUntyped<TControl, TControl, { [key: string]: AbstractControl<any, any>; }>
registerControl
Registers a control with the group's list of controls. In a strongly-typed group, the control must be in the group's type (possibly as an optional key).
This method does not update the value or validity of the control.
Use addControl
instead.
K
The control name to register in the collection
TControl[K]
Provides the control for the given name
TControl[K]
string
AbstractControl<any, any>
addControl
Add a control to this group. In a strongly-typed group, the control must be in the group's type (possibly as an optional key).
If a control with a given name already exists, it would not be replaced with a new one.
If you want to replace an existing control, use the setControl
method instead. This method also updates the value and validity of the control.
string
The control name to add to the collection
{ emitEvent?: boolean | undefined; } | undefined
Specifies whether this FormGroup instance should emit events after a new control is added.
emitEvent
: When true or not supplied (the default), both thestatusChanges
andvalueChanges
observables emit events with the latest status and value when the control is added. When false, no events are emitted.
void
K
Required<TControl>[K]
{ emitEvent?: boolean | undefined; } | undefined
void
removeControl
string
{ emitEvent?: boolean | undefined; } | undefined
void
ɵOptionalKeys<TControl> & S
{ emitEvent?: boolean | undefined; } | undefined
void
setControl
Replace an existing control. In a strongly-typed group, the control must be in the group's type (possibly as an optional key).
If a control with a given name does not exist in this FormGroup
, it will be added.
K
The control name to replace in the collection
TControl[K]
Provides the control for the given name
{ emitEvent?: boolean | undefined; } | undefined
Specifies whether this FormGroup instance should emit events after an existing control is replaced.
emitEvent
: When true or not supplied (the default), both thestatusChanges
andvalueChanges
observables emit events with the latest status and value when the control is replaced with a new one. When false, no events are emitted.
void
string
{ emitEvent?: boolean | undefined; } | undefined
void
contains
Check whether there is an enabled control with the given name in the group.
Reports false for disabled controls. If you'd like to check for existence in the group
only, use get
instead.
K
The control name to check for existence in the collection
boolean
string
boolean
setValue
void
Sets the value of the FormGroup
. It accepts an object that matches
the structure of the group, with control names as keys.
ɵIsAny<TControl, { [key: string]: any; }, { [K in keyof TControl]: ɵRawValue<TControl[K]>; }>
The new value for the control that matches the structure of the group.
{ onlySelf?: boolean | undefined; emitEvent?: boolean | undefined; }
Configuration options that determine how the control propagates changes
and emits events after the value changes.
The configuration options are passed to the * updateValueAndValidity
method.
onlySelf
: When true, each change only affects this control, and not its parent. Default is false.emitEvent
: When true or not supplied (the default), both thestatusChanges
andvalueChanges
observables emit events with the latest status and value when the control value is updated. When false, no events are emitted.
void
Set the complete value for the form group
const form = new FormGroup({ first: new FormControl(), last: new FormControl()});console.log(form.value); // {first: null, last: null}form.setValue({first: 'Nancy', last: 'Drew'});console.log(form.value); // {first: 'Nancy', last: 'Drew'}
patchValue
void
Patches the value of the FormGroup
. It accepts an object with control
names as keys, and does its best to match the values to the correct controls
in the group.
It accepts both super-sets and sub-sets of the group without throwing an error.
ɵIsAny<TControl, { [key: string]: any; }, Partial<{ [K in keyof TControl]: ɵValue<TControl[K]>; }>>
The object that matches the structure of the group.
{ onlySelf?: boolean | undefined; emitEvent?: boolean | undefined; }
Configuration options that determine how the control propagates changes and emits events after the value is patched.
onlySelf
: When true, each change only affects this control and not its parent. Default is true.emitEvent
: When true or not supplied (the default), both thestatusChanges
andvalueChanges
observables emit events with the latest status and value when the control value is updated. When false, no events are emitted. The configuration options are passed to theupdateValueAndValidity
method.
void
Patch the value for a form group
const form = new FormGroup({ first: new FormControl(), last: new FormControl()});console.log(form.value); // {first: null, last: null}form.patchValue({first: 'Nancy'});console.log(form.value); // {first: 'Nancy', last: null}
reset
void
Resets the FormGroup
, marks all descendants pristine
and untouched
and sets
the value of all descendants to their default values, or null if no defaults were provided.
You reset to a specific form state by passing in a map of states that matches the structure of your form, with control names as keys. The state is a standalone value or a form state object with both a value and a disabled status.
ɵTypedOrUntyped<TControl, ɵIsAny<TControl, { [key: string]: any; }, Partial<{ [K in keyof TControl]: ɵValue<TControl[K]>; }>>, any>
Resets the control with an initial value, or an object that defines the initial value and disabled state.
{ onlySelf?: boolean | undefined; emitEvent?: boolean | undefined; }
Configuration options that determine how the control propagates changes and emits events when the group is reset.
onlySelf
: When true, each change only affects this control, and not its parent. Default is false.emitEvent
: When true or not supplied (the default), both thestatusChanges
andvalueChanges
observables emit events with the latest status and value when the control is reset. When false, no events are emitted. The configuration options are passed to the* updateValueAndValidity
method.
void
Reset the form group values
const form = new FormGroup({ first: new FormControl('first name'), last: new FormControl('last name')});console.log(form.value); // {first: 'first name', last: 'last name'}form.reset({ first: 'name', last: 'last name' });console.log(form.value); // {first: 'name', last: 'last name'}
Reset the form group values and disabled status
const form = new FormGroup({ first: new FormControl('first name'), last: new FormControl('last name')});form.reset({ first: {value: 'name', disabled: true}, last: 'last'});console.log(form.value); // {last: 'last'}console.log(form.get('first').status); // 'DISABLED'
getRawValue
ɵTypedOrUntyped<TControl, ɵIsAny<TControl, { [key: string]: any; }, { [K in keyof TControl]: ɵRawValue<TControl[K]>; }>, any>
The aggregate value of the FormGroup
, including any disabled controls.
Retrieves all values regardless of disabled status.
ɵTypedOrUntyped<TControl, ɵIsAny<TControl, { [key: string]: any; }, { [K in keyof TControl]: ɵRawValue<TControl[K]>; }>, any>
value
TValue
The current value of the control.
- For a
FormControl
, the current value. - For an enabled
FormGroup
, the values of enabled controls as an object with a key-value pair for each member of the group. - For a disabled
FormGroup
, the values of all controls as an object with a key-value pair for each member of the group. - For a
FormArray
, the values of enabled controls as an array.
validator
ValidatorFn | null
Returns the function that is used to determine the validity of this control synchronously.
If multiple validators have been added, this will be a single composed function.
See Validators.compose()
for additional information.
validator
ValidatorFn | null
asyncValidator
AsyncValidatorFn | null
Returns the function that is used to determine the validity of this control asynchronously.
If multiple validators have been added, this will be a single composed function.
See Validators.compose()
for additional information.
asyncValidator
AsyncValidatorFn | null
status
The validation status of the control.
valid
boolean
A control is valid
when its status
is VALID
.
invalid
boolean
A control is invalid
when its status
is INVALID
.
pending
boolean
A control is pending
when its status
is PENDING
.
disabled
boolean
A control is disabled
when its status
is DISABLED
.
Disabled controls are exempt from validation checks and are not included in the aggregate value of their ancestor controls.
enabled
boolean
A control is enabled
as long as its status
is not DISABLED
.
errors
ValidationErrors | null
An object containing any errors generated by failing validation, or null if there are no errors.
pristine
boolean
A control is pristine
if the user has not yet changed
the value in the UI.
dirty
boolean
A control is dirty
if the user has changed the value
in the UI.
touched
boolean
True if the control is marked as touched
.
A control is marked touched
once the user has triggered
a blur
event on it.
untouched
boolean
True if the control has not been marked as touched
A control is untouched
if the user has not yet triggered
a blur
event on it.
events
Observable<ControlEvent<TValue>>
A multicasting observable that emits an event every time the state of the control changes. It emits for value, status, pristine or touched changes.
Note: On value change, the emit happens right after a value of this control is updated. The
value of a parent control (for example if this FormControl is a part of a FormGroup) is updated
later, so accessing a value of a parent control (using the value
property) from the callback
of this event might result in getting a value that has not been updated yet. Subscribe to the
events
of the parent control instead.
For other event types, the events are emitted after the parent control has been updated.
valueChanges
Observable<TValue>
A multicasting observable that emits an event every time the value of the control changes, in the UI or programmatically. It also emits an event each time you call enable() or disable() without passing along {emitEvent: false} as a function argument.
Note: the emit happens right after a value of this control is updated. The value of a
parent control (for example if this FormControl is a part of a FormGroup) is updated later, so
accessing a value of a parent control (using the value
property) from the callback of this
event might result in getting a value that has not been updated yet. Subscribe to the
valueChanges
event of the parent control instead.
TODO: this should be piped from events() but is breaking in G3
statusChanges
Observable<FormControlStatus>
A multicasting observable that emits an event every time the validation status
of the control
recalculates.
updateOn
FormHooks
Reports the update strategy of the AbstractControl
(meaning
the event on which the control updates itself).
Possible values: 'change'
| 'blur'
| 'submit'
Default value: 'change'
setValidators
void
Sets the synchronous validators that are active on this control. Calling this overwrites any existing synchronous validators.
When you add or remove a validator at run time, you must call
updateValueAndValidity()
for the new validation to take effect.
If you want to add a new validator without affecting existing ones, consider
using addValidators()
method instead.
void
setAsyncValidators
void
Sets the asynchronous validators that are active on this control. Calling this overwrites any existing asynchronous validators.
When you add or remove a validator at run time, you must call
updateValueAndValidity()
for the new validation to take effect.
If you want to add a new validator without affecting existing ones, consider
using addAsyncValidators()
method instead.
void
addValidators
void
Add a synchronous validator or validators to this control, without affecting other validators.
When you add or remove a validator at run time, you must call
updateValueAndValidity()
for the new validation to take effect.
Adding a validator that already exists will have no effect. If duplicate validator functions
are present in the validators
array, only the first instance would be added to a form
control.
ValidatorFn | ValidatorFn[]
The new validator function or functions to add to this control.
void
addAsyncValidators
void
Add an asynchronous validator or validators to this control, without affecting other validators.
When you add or remove a validator at run time, you must call
updateValueAndValidity()
for the new validation to take effect.
Adding a validator that already exists will have no effect.
AsyncValidatorFn | AsyncValidatorFn[]
The new asynchronous validator function or functions to add to this control.
void
removeValidators
void
Remove a synchronous validator from this control, without affecting other validators. Validators are compared by function reference; you must pass a reference to the exact same validator function as the one that was originally set. If a provided validator is not found, it is ignored.
void
Reference to a ValidatorFn
// Reference to the RequiredValidatorconst ctrl = new FormControl<string | null>('', Validators.required);ctrl.removeValidators(Validators.required);// Reference to anonymous function inside MinValidatorconst minValidator = Validators.min(3);const ctrl = new FormControl<string | null>('', minValidator);expect(ctrl.hasValidator(minValidator)).toEqual(true)expect(ctrl.hasValidator(Validators.min(3))).toEqual(false)ctrl.removeValidators(minValidator);
When you add or remove a validator at run time, you must call
updateValueAndValidity()
for the new validation to take effect.
removeAsyncValidators
void
Remove an asynchronous validator from this control, without affecting other validators. Validators are compared by function reference; you must pass a reference to the exact same validator function as the one that was originally set. If a provided validator is not found, it is ignored.
When you add or remove a validator at run time, you must call
updateValueAndValidity()
for the new validation to take effect.
AsyncValidatorFn | AsyncValidatorFn[]
The asynchronous validator or validators to remove.
void
hasValidator
boolean
Check whether a synchronous validator function is present on this control. The provided validator must be a reference to the exact same function that was provided.
boolean
Reference to a ValidatorFn
// Reference to the RequiredValidatorconst ctrl = new FormControl<number | null>(0, Validators.required);expect(ctrl.hasValidator(Validators.required)).toEqual(true)// Reference to anonymous function inside MinValidatorconst minValidator = Validators.min(3);const ctrl = new FormControl<number | null>(0, minValidator);expect(ctrl.hasValidator(minValidator)).toEqual(true)expect(ctrl.hasValidator(Validators.min(3))).toEqual(false)
hasAsyncValidator
boolean
Check whether an asynchronous validator function is present on this control. The provided validator must be a reference to the exact same function that was provided.
AsyncValidatorFn
The asynchronous validator to check for presence. Compared by function reference.
boolean
clearValidators
void
Empties out the synchronous validator list.
When you add or remove a validator at run time, you must call
updateValueAndValidity()
for the new validation to take effect.
void
clearAsyncValidators
void
Empties out the async validator list.
When you add or remove a validator at run time, you must call
updateValueAndValidity()
for the new validation to take effect.
void
markAsTouched
Marks the control as touched
. A control is touched by focus and
blur events that do not change the value.
{ onlySelf?: boolean | undefined; emitEvent?: boolean | undefined; } | undefined
Configuration options that determine how the control propagates changes and emits events after marking is applied.
onlySelf
: When true, mark only this control. When false or not supplied, marks all direct ancestors. Default is false.emitEvent
: When true or not supplied (the default), theevents
observable emits aTouchedChangeEvent
with thetouched
property beingtrue
. When false, no events are emitted.
void
{ onlySelf?: boolean | undefined; emitEvent?: boolean | undefined; sourceControl?: AbstractControl<any, any> | undefined; } | undefined
void
markAllAsTouched
void
Marks the control and all its descendant controls as touched
.
{ emitEvent?: boolean | undefined; }
Configuration options that determine how the control propagates changes and emits events after marking is applied.
emitEvent
: When true or not supplied (the default), theevents
observable emits aTouchedChangeEvent
with thetouched
property beingtrue
. When false, no events are emitted.
void
markAsUntouched
Marks the control as untouched
.
If the control has any children, also marks all children as untouched
and recalculates the touched
status of all parent controls.
{ onlySelf?: boolean | undefined; emitEvent?: boolean | undefined; } | undefined
Configuration options that determine how the control propagates changes and emits events after the marking is applied.
onlySelf
: When true, mark only this control. When false or not supplied, marks all direct ancestors. Default is false.emitEvent
: When true or not supplied (the default), theevents
observable emits aTouchedChangeEvent
with thetouched
property beingfalse
. When false, no events are emitted.
void
{ onlySelf?: boolean | undefined; emitEvent?: boolean | undefined; sourceControl?: AbstractControl<any, any> | undefined; }
void
markAsDirty
Marks the control as dirty
. A control becomes dirty when
the control's value is changed through the UI; compare markAsTouched
.
{ onlySelf?: boolean | undefined; emitEvent?: boolean | undefined; } | undefined
Configuration options that determine how the control propagates changes and emits events after marking is applied.
onlySelf
: When true, mark only this control. When false or not supplied, marks all direct ancestors. Default is false.emitEvent
: When true or not supplied (the default), theevents
observable emits aPristineChangeEvent
with thepristine
property beingfalse
. When false, no events are emitted.
void
{ onlySelf?: boolean | undefined; emitEvent?: boolean | undefined; sourceControl?: AbstractControl<any, any> | undefined; }
void
markAsPristine
Marks the control as pristine
.
If the control has any children, marks all children as pristine
,
and recalculates the pristine
status of all parent
controls.
{ onlySelf?: boolean | undefined; emitEvent?: boolean | undefined; } | undefined
Configuration options that determine how the control emits events after marking is applied.
onlySelf
: When true, mark only this control. When false or not supplied, marks all direct ancestors. Default is false.emitEvent
: When true or not supplied (the default), theevents
observable emits aPristineChangeEvent
with thepristine
property beingtrue
. When false, no events are emitted.
void
{ onlySelf?: boolean | undefined; emitEvent?: boolean | undefined; sourceControl?: AbstractControl<any, any> | undefined; }
void
markAsPending
Marks the control as pending
.
A control is pending while the control performs async validation.
{ onlySelf?: boolean | undefined; emitEvent?: boolean | undefined; } | undefined
Configuration options that determine how the control propagates changes and emits events after marking is applied.
onlySelf
: When true, mark only this control. When false or not supplied, marks all direct ancestors. Default is false.emitEvent
: When true or not supplied (the default), thestatusChanges
observable emits an event with the latest status the control is marked pending and theevents
observable emits aStatusChangeEvent
with thestatus
property beingPENDING
When false, no events are emitted.
void
{ onlySelf?: boolean | undefined; emitEvent?: boolean | undefined; sourceControl?: AbstractControl<any, any> | undefined; }
void
disable
Disables the control. This means the control is exempt from validation checks and
excluded from the aggregate value of any parent. Its status is DISABLED
.
If the control has children, all children are also disabled.
{ onlySelf?: boolean | undefined; emitEvent?: boolean | undefined; } | undefined
Configuration options that determine how the control propagates changes and emits events after the control is disabled.
onlySelf
: When true, mark only this control. When false or not supplied, marks all direct ancestors. Default is false.emitEvent
: When true or not supplied (the default), thestatusChanges
,valueChanges
andevents
observables emit events with the latest status and value when the control is disabled. When false, no events are emitted.
void
{ onlySelf?: boolean | undefined; emitEvent?: boolean | undefined; sourceControl?: AbstractControl<any, any> | undefined; }
void
enable
void
Enables the control. This means the control is included in validation checks and the aggregate value of its parent. Its status recalculates based on its value and its validators.
By default, if the control has children, all children are enabled.
{ onlySelf?: boolean | undefined; emitEvent?: boolean | undefined; }
Configure options that control how the control propagates changes and emits events when marked as untouched
onlySelf
: When true, mark only this control. When false or not supplied, marks all direct ancestors. Default is false.emitEvent
: When true or not supplied (the default), thestatusChanges
,valueChanges
andevents
observables emit events with the latest status and value when the control is enabled. When false, no events are emitted.
void
setParent
void
updateValueAndValidity
Recalculates the value and validation status of the control.
By default, it also updates the value and validity of its ancestors.
{ onlySelf?: boolean | undefined; emitEvent?: boolean | undefined; } | undefined
Configuration options determine how the control propagates changes and emits events after updates and validity checks are applied.
onlySelf
: When true, only update this control. When false or not supplied, update all direct ancestors. Default is false.emitEvent
: When true or not supplied (the default), thestatusChanges
,valueChanges
andevents
observables emit events with the latest status and value when the control is updated. When false, no events are emitted.
void
{ onlySelf?: boolean | undefined; emitEvent?: boolean | undefined; sourceControl?: AbstractControl<any, any> | undefined; }
void
setErrors
Sets errors on a form control when running validations manually, rather than automatically.
Calling setErrors
also updates the validity of the parent control.
{ emitEvent?: boolean | undefined; } | undefined
Configuration options that determine how the control propagates changes and emits events after the control errors are set.
emitEvent
: When true or not supplied (the default), thestatusChanges
observable emits an event after the errors are set.
void
Manually set the errors for a control
const login = new FormControl('someLogin');login.setErrors({ notUnique: true});expect(login.valid).toEqual(false);expect(login.errors).toEqual({ notUnique: true });login.setValue('someOtherLogin');expect(login.valid).toEqual(true);
{ emitEvent?: boolean | undefined; shouldHaveEmitted?: boolean | undefined; } | undefined
void
get
Retrieves a child control given the control's name or path.
This signature for get supports strings and const
arrays (.get(['foo', 'bar'] as const)
).
P
AbstractControl<ɵGetProperty<TRawValue, P>, ɵGetProperty<TRawValue, P>> | null
Retrieves a child control given the control's name or path.
This signature for get
supports non-const (mutable) arrays. Inferred type
information will not be as robust, so prefer to pass a readonly
array if possible.
P
AbstractControl<ɵGetProperty<TRawValue, P>, ɵGetProperty<TRawValue, P>> | null
getError
any
Reports error data for the control with the given path.
string
The code of the error to check
string | (string | number)[] | undefined
A list of control names that designates how to move from the current control to the control that should be queried for errors.
any
For example, for the following FormGroup
:
form = new FormGroup({ address: new FormGroup({ street: new FormControl() })});
The path to the 'street' control from the root form would be 'address' -> 'street'.
It can be provided to this method in one of two formats:
- An array of string control names, e.g.
['address', 'street']
- A period-delimited list of control names in one string, e.g.
'address.street'
hasError
boolean
Reports whether the control with the given path has the error specified.
string
The code of the error to check
string | (string | number)[] | undefined
A list of control names that designates how to move from the current control to the control that should be queried for errors.
boolean
For example, for the following FormGroup
:
form = new FormGroup({ address: new FormGroup({ street: new FormControl() })});
The path to the 'street' control from the root form would be 'address' -> 'street'.
It can be provided to this method in one of two formats:
- An array of string control names, e.g.
['address', 'street']
- A period-delimited list of control names in one string, e.g.
'address.street'
If no path is given, this method checks for the error on the current control.
root
AbstractControl<any, any>
Retrieves the top-level ancestor of this control.